AI Insights · Timothy · January 2023
Top 5 PVP Games on iOS in Poland Q4 2022
Explore the performance of the top 5 PVP games on the iOS platform in Poland during Q4 2022, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 PVP games on iOS in Poland demonstrated diverse performance metrics. Here’s a detailed breakdown of their trends in weekly downloads, revenue, and active users.
Stumble Guys from Scopely, Inc. showed a fluctuating weekly revenue, peaking at approximately $19.5K at the end of October and closing the quarter with around $17.5K. Weekly downloads for the game experienced a downward trend from 19.7K at the end of September to 11K by the end of December. Active users also saw a decline, starting at 96.3K and ending the quarter at 75.5K.
X-HERO by BINGCHUAN NETWORK saw a peak in weekly revenue of around $2.6K in late October, finishing the year at approximately $1.8K. Downloads spiked to 41K in mid-October but dropped significantly to just 148 by the end of December. Active users followed a similar pattern, peaking at 76.3K in mid-October and decreasing to 20.5K by the quarter's end.
Supercell’s Brawl Stars experienced a significant increase in weekly revenue, peaking at $17K in early December and ending the quarter at $11.2K. Weekly downloads saw a general upward trend, from 3.8K at the end of September to 7.3K by the end of December. Active users showed a marked increase, starting at 77.5K and reaching 121.3K by the end of December.
Mighty Party: Battle Heroes from Panoramik Games saw a steady rise in weekly revenue, peaking at approximately $5K in the final week of December. Downloads increased from 177 in late September to 13.7K by the end of December. Active users also saw significant growth, starting at 2.6K and reaching 40.2K by the end of the quarter.
Subway Surfers by Sybo Games maintained relatively low weekly revenue throughout the quarter, peaking at $316 in late October. Downloads displayed a steady rise, from 5K in late September to 8.3K by the end of December. Active users showed a declining trend, starting at 299.6K and ending the quarter at 224.1K.
For more detailed insights and comprehensive data, visit Sensor Tower.